Source code for ironflow.gui.gui

# coding: utf-8
# Copyright (c) Max-Planck-Institut für Eisenforschung GmbH - Computational Materials Design (CM) Department
# Distributed under the terms of "New BSD License", see the LICENSE file.
"""
Top-level objects for getting the front and back end (and various parts of the front end) to talk to each other.
"""

from __future__ import annotations

from typing import TYPE_CHECKING, Optional, Type

import ipywidgets as widgets
from IPython.display import HTML

from ironflow.gui.boxes import (
    Toolbar,
    NodeController,
    NodePresenter,
    TextOut,
    UserInput,
    FlowBox,
)
from ironflow.gui.canvas_widgets import FlowCanvas
from ironflow.model.model import HasSession

if TYPE_CHECKING:
    from ironflow.model.node import Node
    from ironflow.gui.canvas_widgets.nodes import NodeWidget

debug_view = widgets.Output(layout={"border": "1px solid black"})


[docs]class GUI(HasSession): """ The main ironflow object, connecting a ryven backend with a jupyter-friendly ipywidgets+ipycanvas frontend. Methods: draw: Build the ipywidget to interact with. register_user_node: Register with ironflow a new node from the current python process. """ def __init__( self, session_title: str, extra_nodes_packages: Optional[list] = None, script_title: Optional[str] = None, ): """ Create a new gui instance. Args: session_title (str): Title of the session to use. Will look for a json file of the same name and try to read it. If no such file exists, simply makes a new script instead. extra_nodes_packages (list | None): an optional list of nodes to register at instantiation. List items can be either a list of `ironflow.model.node.Node` subclasses, a module containing such subclasses, or a .py file of a module containing such subclasses. In all cases only those subclasses with the name pattern `*_Node` will be registered. (Default is None, don't register any extra nodes.) script_title (str|None): Title for an initial script. (Default is None, which generates "script_0" if a new script is needed on initialization, i.e. when existing session data cannot be read.) """ super().__init__( session_title=session_title, extra_nodes_packages=extra_nodes_packages ) self.flow_canvases = [] self.toolbar = Toolbar() self.node_controller = NodeController(self) self.node_presenter = NodePresenter() self.text_out = TextOut() self.input = UserInput() self.flow_box = FlowBox(self.nodes_dictionary) try: self.load(f"{self.session_title}.json") print(f"Loaded session data for {self.session_title}") except FileNotFoundError: print( f"No session data found for {self.session_title}, making a new script." ) self.create_script(script_title) self.update_tabs()
[docs] def create_script( self, title: Optional[str] = None, create_default_logs: bool = True, data: Optional[dict] = None, ) -> None: super().create_script( title=title, create_default_logs=create_default_logs, data=data ) self.flow_canvases.append(FlowCanvas(gui=self))
[docs] def delete_script(self) -> None: self.flow_canvases.pop(self.active_script_index) self.node_controller.close() self.node_presenter.close() super().delete_script()
@property def flow_canvas(self): return self.flow_canvases[self.active_script_index] @property def new_node_class(self): return self.flow_box.node_selector.new_node_class
[docs] def serialize(self) -> dict: data = super().serialize() currently_active = self.active_script_index for i_script, script in enumerate(self.session.scripts): all_data = data["scripts"][i_script]["flow"]["nodes"] self.active_script_index = i_script for i, node_widget in enumerate(self.flow_canvas.objects_to_draw): all_data[i]["pos x"] = node_widget.x all_data[i]["pos y"] = node_widget.y self.active_script_index = currently_active return data
[docs] def load_from_data(self, data: dict) -> None: super().load_from_data(data) self.flow_canvases = [] for i_script, script in enumerate(self.session.scripts): flow_canvas = FlowCanvas(gui=self, flow=script.flow) all_data = data["scripts"][i_script]["flow"]["nodes"] for i_node, node in enumerate(script.flow.nodes): flow_canvas.load_node( all_data[i_node]["pos x"], all_data[i_node]["pos y"], node ) flow_canvas._built_object_to_gui_dict() flow_canvas.redraw() self.flow_canvases.append(flow_canvas)
[docs] def register_node(self, node_class: Type[Node], node_group: Optional[str] = None): # Inherited __doc__ still applies just fine, all we do here is update a menu item afterwards. super().register_node(node_class=node_class, node_group=node_group) try: self.flow_box.node_selector.update(self.nodes_dictionary) except AttributeError: pass # It's not defined yet in the super().__init__ call, which is fine
[docs] def update_tabs(self): self.flow_box.update_tabs( outputs=[fc.output for fc in self.flow_canvases], titles=[fc.title for fc in self.flow_canvases], active_index=self.active_script_index, ) for fc in self.flow_canvases: fc.display()
[docs] def open_node_control(self, node: Node) -> None: self.node_controller.draw_for_node(node)
[docs] def update_node_control(self) -> None: self.node_controller.draw()
[docs] def close_node_control(self) -> None: self.node_controller.node = None self.node_controller.clear_output()
[docs] def ensure_node_not_controlled(self, node: Node) -> None: if self.node_controller.node == node: self.node_controller.draw_for_node(None)
[docs] def open_node_presenter(self, node_widget: NodeWidget): self.node_presenter.node_widget = node_widget
[docs] def update_node_presenter(self): self.node_presenter.draw()
[docs] def close_node_presenter(self): self.node_presenter.close()
[docs] def ensure_node_not_presented(self, node_widget: NodeWidget) -> None: if self.node_presenter.node_widget == node_widget: self.node_presenter.node_widget = None
[docs] def redraw_active_flow_canvas(self): self.flow_canvas.redraw()
[docs] def print(self, msg: str): self.text_out.print(msg)
[docs] @debug_view.capture(clear_output=True) def draw(self) -> widgets.VBox: """ Build the gui. Returns: ipywidgets.VBox: The gui. """ # Wire callbacks self.toolbar.alg_mode_dropdown.observe( self._change_alg_mode_dropdown, names="value" ) self.toolbar.buttons.help_node.on_click(self._click_node_help) self.toolbar.buttons.load.on_click(self._click_load) self.toolbar.buttons.save.on_click(self._click_save) self.toolbar.buttons.add_node.on_click(self._click_add_node) self.toolbar.buttons.delete_node.on_click(self._click_delete_node) self.toolbar.buttons.create_script.on_click(self._click_create_script) self.toolbar.buttons.rename_script.on_click(self._click_rename_script) self.toolbar.buttons.delete_script.on_click(self._click_delete_script) self.toolbar.buttons.zero_location.on_click(self._click_zero_location) self.toolbar.buttons.zoom_in.on_click(self._click_zoom_in) self.toolbar.buttons.zoom_out.on_click(self._click_zoom_out) self.flow_box.script_tabs.observe(self._change_script_tabs) return widgets.VBox( [ self.toolbar.box, self.input.box, self.flow_box.box, self.text_out.box, widgets.HBox([self.node_controller.box, self.node_presenter.box]), debug_view, ] )
# Type hinting for unused `change` argument in callbacks taken from ipywidgets docs: # https://ipywidgets.readthedocs.io/en/latest/examples/Widget%20Events.html#Traitlet-events def _change_alg_mode_dropdown(self, change: dict) -> None: # Current behaviour: Updates the flow mode for all scripts # Todo: Change only for the active script, and update the dropdown on tab (script) switching for script in self.session.scripts: script.flow.set_algorithm_mode(self.toolbar.alg_mode_dropdown.value) def _click_save(self, change: dict) -> None: self.input.open_text( "Save file", self._click_confirm_save, self.session_title, description_tooltip="Save to file name (omit the file extension, .json)", ) self.print("Choose a file name to save to (omit the file extension, .json)") def _click_confirm_save(self, change: dict) -> None: file_name = self.input.text self.save(f"{file_name}.json") self.print(f"Session saved to {file_name}.json") self.input.clear() def _click_load(self, change: dict) -> None: self.input.open_text( "Load file", self._click_confirm_load, self.session_title, description_tooltip="Load from file name (omit the file extension, .json).", ) self.print("Choose a file name to load (omit the file extension, .json)") def _click_confirm_load(self, change: dict) -> None: file_name = self.input.text self.load(f"{file_name}.json") self.update_tabs() self.node_presenter.clear_output() self.print(f"Session loaded from {file_name}.json") self.input.clear() def _click_node_help(self, change: dict) -> None: def _pretty_docstring(node_class): """ If we just pass a string, `display` doesn't resolve newlines. If we pass a `print`ed string, `display` also shows the `None` value returned by `print` So we use this ugly hack. """ string = ( f"{node_class.__name__.replace('_Node', '')}:\n{node_class.__doc__}" ) return HTML( string.replace("\n", "<br>") .replace("\t", "&emsp;") .replace(" ", "&nbsp;") ) self.print(_pretty_docstring(self.new_node_class)) def _click_add_node(self, change: dict) -> None: self.flow_canvas.add_node(10, 10, self.new_node_class) def _click_delete_node(self, change: dict) -> None: self.flow_canvas.delete_selected() def _click_create_script(self, change: dict) -> None: self.create_script() self.update_tabs() def _click_rename_script(self, change: dict) -> None: self.input.open_text( "New name", self._click_confirm_rename, self.script.title, description_tooltip="New script name", ) self.print("Choose a new name for the current script") def _click_confirm_rename(self, change: dict) -> None: new_name = self.input.text old_name = self.script.title rename_success = self.rename_script(new_name) if rename_success: self.flow_box.script_tabs.set_title(self.active_script_index, new_name) self.print(f"Script '{old_name}' renamed '{new_name}'") else: self.print( f"INVALID NAME: Failed to rename script '{self.script.title}' to '{new_name}'." ) def _click_delete_script(self, change: dict) -> None: self.input.open_bool( f"Delete the entire script {self.script.title}?", self._click_confirm_delete_script, ) def _click_confirm_delete_script(self, change: dict) -> None: script_name = self.script.title self.delete_script() self.update_tabs() self.print(f"Script {script_name} deleted") def _click_zero_location(self, change: dict) -> None: self.flow_canvas.x = 0 self.flow_canvas.y = 0 self.flow_canvas.redraw() def _click_zoom_in(self, change: dict) -> None: self.flow_canvas.zoom_in() def _click_zoom_out(self, change: dict) -> None: self.flow_canvas.zoom_out() def _click_input_text_cancel(self, change: dict) -> None: self.input.clear() self.text_out.clear() def _change_script_tabs(self, change: dict): if change["name"] == "selected_index" and change["new"] is not None: self.input.clear() self.flow_canvas.deselect_all() if self.flow_box.script_tabs.selected_index == self.n_scripts: self.create_script() self.update_tabs() else: self.active_script_index = self.flow_box.script_tabs.selected_index