Source code for ironflow.gui.workflows.screen

# coding: utf-8
# Copyright (c) Max-Planck-Institut für Eisenforschung GmbH - Computational Materials Design (CM) Department
# Distributed under the terms of "New BSD License", see the LICENSE file.
"""
An interface for doing the visual scripting
"""

from __future__ import annotations

from typing import TYPE_CHECKING

import ipywidgets as widgets

from ironflow.gui.draws_widgets import DrawsWidgets, draws_widgets
from ironflow.gui.workflows.boxes.flow import FlowBox
from ironflow.gui.workflows.boxes.node_interface.control import NodeController
from ironflow.gui.workflows.boxes.node_interface.representation import NodePresenter
from ironflow.gui.workflows.boxes.text_output import TextOut
from ironflow.gui.workflows.boxes.toolbar import Toolbar
from ironflow.gui.workflows.boxes.user_input import UserInput
from ironflow.gui.workflows.canvas_widgets.flow import FlowCanvas
from ironflow.utils import display_string

if TYPE_CHECKING:
    from ironflow.gui.gui import GUI
    from ironflow.gui.workflows.canvas_widgets.nodes import NodeWidget
    from ironflow.model.flow import Flow
    from ironflow.model.node import Node
    from ironflow.model.port import NodeInput, NodeOutput


[docs] class WorkflowsGUI(DrawsWidgets): main_widget_class = widgets.VBox def __new__(cls, gui, *args, **kwargs): return super().__new__(cls, *args, **kwargs) def __init__(self, gui: GUI, *args, **kwargs): super().__init__(*args, **kwargs) self.gui = gui self.flow_canvases = [] self.toolbar = Toolbar() self.node_controller = NodeController(self) self.node_presenter = NodePresenter() self.text_out = TextOut() self.input = UserInput() self.flow_box = FlowBox(self.gui.nodes_dictionary) self.toolbar.alg_mode_dropdown.observe( self._change_alg_mode_dropdown, names="value" ) self.toolbar.buttons.help_node.on_click(self._click_node_help) self.toolbar.buttons.load.on_click(self._click_load) self.toolbar.buttons.save.on_click(self._click_save) self.toolbar.buttons.add_node.on_click(self._click_add_node) self.toolbar.buttons.delete_node.on_click(self._click_delete_node) self.toolbar.buttons.create_script.on_click(self._click_create_script) self.toolbar.buttons.rename_script.on_click(self._click_rename_script) self.toolbar.buttons.delete_script.on_click(self._click_delete_script) self.toolbar.buttons.zero_location.on_click(self._click_zero_location) self.toolbar.buttons.zoom_in.on_click(self._click_zoom_in) self.toolbar.buttons.zoom_out.on_click(self._click_zoom_out) self.flow_box.script_tabs.observe(self._change_script_tabs) self.widget.children = [ self.toolbar.widget, self.input.widget, self.flow_box.widget, self.text_out.widget, widgets.HBox([self.node_controller.widget, self.node_presenter.widget]), ] @property def new_node_class(self): return self.flow_box.node_selector.new_node_class @property def flow_canvas(self): return self.flow_canvases[self.gui.active_script_index] @property def selected_node(self) -> Node | None: selected = self.flow_canvas.get_selected_objects() return selected[0].node if len(selected) > 0 else None
[docs] def update_tabs(self): self.flow_box.update_tabs( outputs=[fc.output for fc in self.flow_canvases], titles=[fc.title for fc in self.flow_canvases], active_index=self.gui.active_script_index, ) for fc in self.flow_canvases: fc.display()
@draws_widgets def add_flow(self, flow: Flow): self.flow_canvases.append(FlowCanvas(screen=self, flow=flow)) @draws_widgets def load_from_data(self, data: dict): self.flow_canvases = [] for i_script, script in enumerate(self.gui.session.scripts): flow_canvas = FlowCanvas(screen=self, flow=script.flow) all_data = data["scripts"][i_script]["flow"]["nodes"] for i_node, node in enumerate(script.flow.nodes): flow_canvas.load_node( all_data[i_node]["pos x"], all_data[i_node]["pos y"], node ) flow_canvas._built_object_to_gui_dict() flow_canvas.redraw() self.flow_canvases.append(flow_canvas)
[docs] def open_node_control(self, node: Node) -> None: self.node_controller.draw_for_node(node)
[docs] def update_node_control(self) -> None: self.node_controller.update()
[docs] def close_node_control(self) -> None: self.node_controller.clear()
[docs] def ensure_node_not_controlled(self, node: Node) -> None: if self.node_controller.node == node: self.node_controller.clear()
[docs] def open_node_presenter(self, node_widget: NodeWidget): self.node_presenter.draw_for_node_widget(node_widget)
[docs] def update_node_presenter(self): self.node_presenter.update()
[docs] def close_node_presenter(self): self.node_presenter.clear()
[docs] def ensure_node_not_presented(self, node_widget: NodeWidget) -> None: if self.node_presenter.node_widget == node_widget: self.node_presenter.clear()
[docs] def redraw_active_flow_canvas(self): self.flow_canvas.redraw()
[docs] def print(self, msg: str): self.text_out.print(msg)
[docs] def update_nodes_selector(self, nodes_dictionary: dict): self.flow_box.node_selector.update(nodes_dictionary)
[docs] def delete_flow(self, i: int): self.flow_canvases.pop(i) self.node_controller.close() self.node_presenter.clear()
def _change_alg_mode_dropdown(self, change: dict) -> None: # Current behaviour: Updates the flow mode for all scripts # Todo: Change only for the active script, and update the dropdown on tab (script) switching for script in self.gui.session.scripts: script.flow.set_algorithm_mode(self.toolbar.alg_mode_dropdown.value) def _click_save(self, change: dict) -> None: self.input.open_text( "Save file", self._click_confirm_save, self.gui.session_title, description_tooltip="Save to file name (omit the file extension, .json)", ) self.print("Choose a file name to save to (omit the file extension, .json)") def _click_confirm_save(self, change: dict) -> None: file_name = self.input.text self.gui.save(f"{file_name}.json") self.print(f"Session saved to {file_name}.json") self.input.clear() def _click_load(self, change: dict) -> None: self.input.open_text( "Load file", self._click_confirm_load, self.gui.session_title, description_tooltip="Load from file name (omit the file extension, .json).", ) self.print("Choose a file name to load (omit the file extension, .json)") def _click_confirm_load(self, change: dict) -> None: file_name = self.input.text self.gui.load(f"{file_name}.json") self.update_tabs() self.node_presenter.clear() self.print(f"Session loaded from {file_name}.json") self.input.clear() def _click_node_help(self, change: dict) -> None: self.print( display_string( f"{self.new_node_class.__name__.replace('_Node', '')}:\n{self.new_node_class.__doc__}" ) ) def _click_add_node(self, change: dict) -> None: self.flow_canvas.add_node(10, 10, self.new_node_class) def _click_delete_node(self, change: dict) -> None: self.flow_canvas.delete_selected() def _click_create_script(self, change: dict) -> None: self.gui.create_script() self.update_tabs() def _click_rename_script(self, change: dict) -> None: self.input.open_text( "New name", self._click_confirm_rename, self.gui.script.title, description_tooltip="New script name", ) self.print("Choose a new name for the current script") def _click_confirm_rename(self, change: dict) -> None: new_name = self.input.text old_name = self.gui.script.title rename_success = self.gui.rename_script(new_name) if rename_success: self.flow_box.script_tabs.set_title(self.gui.active_script_index, new_name) self.print(f"Script '{old_name}' renamed '{new_name}'") else: self.print( f"INVALID NAME: Failed to rename script '{self.gui.script.title}' to '{new_name}'." ) def _click_delete_script(self, change: dict) -> None: self.input.open_bool( f"Delete the entire script {self.gui.script.title}?", self._click_confirm_delete_script, ) def _click_confirm_delete_script(self, change: dict) -> None: script_name = self.gui.script.title self.delete_flow(self.gui.active_script_index) self.gui.delete_script() self.update_tabs() self.print(f"Script {script_name} deleted") def _click_zero_location(self, change: dict) -> None: self.flow_canvas.x = 0 self.flow_canvas.y = 0 self.flow_canvas.redraw() def _click_zoom_in(self, change: dict) -> None: self.flow_canvas.zoom_in() def _click_zoom_out(self, change: dict) -> None: self.flow_canvas.zoom_out() def _click_input_text_cancel(self, change: dict) -> None: self.input.clear() self.text_out.clear() def _change_script_tabs(self, change: dict): if change["name"] == "selected_index" and change["new"] is not None: self.input.clear() self.flow_canvas.deselect_all() if self.flow_box.script_tabs.selected_index == self.gui.n_scripts: self.gui.create_script() self.update_tabs() else: self.gui.active_script_index = self.flow_box.script_tabs.selected_index
[docs] def close(self): self.toolbar.close() self.node_controller.close() self.node_presenter.close() self.text_out.close() self.input.close() self.flow_box.close() super().close()